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Gambit of Kings is a game of medieval strategy and conquest for two players. You must use strategy and cunning to lead your armies to victory and overtake your opponent’s castle! 

Customize your side of the board to give each game a unique feel from start to finish, with expansion packs adding more pieces to choose from and unlocking new ways to play the game! 

Will you use dragon fire and dark magic to overthrow the king, or will you unite the forces of elves and men to bring justice to the exiled king? The choice is yours…

ABOUT THE GAME

NEWS & UPDATES

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The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Soldier can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Soldier destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Knight.

Human soldiers are valiant warriors, sworn to serve king and country. Their prowess with the sword is matched only by their bravery.

Soldier.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

Elf.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

Elf.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

Elf.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Soldier can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Soldier destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Knight.

Human soldiers are valiant warriors, sworn to serve king and country. Their prowess with the sword is matched only by their bravery.

Soldier.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Soldier can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Soldier destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Knight.

Human soldiers are valiant warriors, sworn to serve king and country. Their prowess with the sword is matched only by their bravery.

Soldier.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Soldier can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Soldier destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Knight.

Human soldiers are valiant warriors, sworn to serve king and country. Their prowess with the sword is matched only by their bravery.

Soldier.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Soldier can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Soldier destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Knight.

Human soldiers are valiant warriors, sworn to serve king and country. Their prowess with the sword is matched only by their bravery.

Soldier.png

The Giant can move up to 3 spaces in any one direction, except backward (vertically or diagonally). The Giant can’t be flown over and can’t be destroyed by a lesser piece. 

Giants are descendants of an ancient race. Though once at war with humans, they have joined forces to combat the horde of invading orcs and undead. 

Giant.png

The Paladin can move any number of spaces in any one direction.

The paladin serves as hand and champion of the king. His skill in battle is unrivaled, destroying enemies of the crown with righteous fury.

Paladin.png

The Castle can’t move. If your Castle is destroyed, you lose the game.

The castle lies at the heart of the kingdom. If the castle is taken, all is lost.

Light Castle.png

The Knight can move up to 3 spaces in any one direction.

Knights are noble warriors, often riding into battle on horseback. Only soldiers who have shown their courage in battle and loyalty to the crown are granted such distinction.
 

Knight.png

The Lion can move 1 space horizontally or vertically, and then may move up to 2 spaces diagonally in the same direction as the horizontal or vertical movement. 

The lion is the sigil for the royal house. In battle, lion banners are raised high to give valor to those who fight for the king.

Lion.png

The Griffin can move up to 3 spaces horizontally or vertically. The Griffin can fly (jump) over pieces.

 

Griffins are ferocious beasts. They have the head, wings, and talons of an eagle, and the body and hindquarters of a lion.

Griffin.png

The Giant can move up to 3 spaces in any one direction, except backward (vertically or diagonally). The Giant can’t be flown over and can’t be destroyed by a lesser piece. 

Giants are descendants of an ancient race. Though once at war with humans, they have joined forces to combat the horde of invading orcs and undead. 

Giant.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Skeleton can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Skeleton destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Death Knight. 

Skeletons are the foot soldiers in the army of the undead. Reanimated through dark magic, skeletons fear neither foe nor death.

Skeleton.png

Hover to discover!

The Knight can move up to 3 spaces in any one direction.

Knights are noble warriors, often riding into battle on horseback. Only soldiers who have shown their courage in battle and loyalty to the crown are granted such distinction.
 

Knight.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

Elf.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

Elf.png

The Lion can move 1 space horizontally or vertically, and then may move up to 2 spaces diagonally in the same direction as the horizontal or vertical movement. 

The lion is the sigil for the royal house. In battle, lion banners are raised high to give valor to those who fight for the king.

Lion.png

The Griffin can move up to 3 spaces horizontally or vertically. The Griffin can fly (jump) over pieces.

 

Griffins are ferocious beasts. They have the head, wings, and talons of an eagle, and the body and hindquarters of a lion.

Griffin.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Skeleton can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Skeleton destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Death Knight. 

Skeletons are the foot soldiers in the army of the undead. Reanimated through dark magic, skeletons fear neither foe nor death.

Skeleton.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Skeleton can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Skeleton destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Death Knight. 

Skeletons are the foot soldiers in the army of the undead. Reanimated through dark magic, skeletons fear neither foe nor death.

Skeleton.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Skeleton can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Skeleton destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Death Knight. 

Skeletons are the foot soldiers in the army of the undead. Reanimated through dark magic, skeletons fear neither foe nor death.

Skeleton.png

The Elf can move up to 2 spaces diagonally.

Elven warriors are known for their dexterity in battle. The elves and the humans forged an alliance to combat the growing number of orcs and undead plaguing their lands.
 

The Skeleton can move 1 space horizontally or forward, or 2 spaces forward if doing so would not cause it to destroy a piece. If the Skeleton destroys a greater piece or reaches the farthest row on the opposing side of the board, it becomes a Death Knight. 

Skeletons are the foot soldiers in the army of the undead. Reanimated through dark magic, skeletons fear neither foe nor death.

Skeleton.png

The Orc can move up to 2 spaces diagonally.

Orcs are fearsome warriors who thirst for battle. They wear the ears of slain elves as necklaces and symbols of their rank.

Orc.png

The Orc can move up to 2 spaces diagonally.

Orcs are fearsome warriors who thirst for battle. They wear the ears of slain elves as necklaces and symbols of their rank.

Orc.png

The Orc can move up to 2 spaces diagonally.

Orcs are fearsome warriors who thirst for battle. They wear the ears of slain elves as necklaces and symbols of their rank.

Orc.png

The Orc can move up to 2 spaces diagonally.

Orcs are fearsome warriors who thirst for battle. They wear the ears of slain elves as necklaces and symbols of their rank.

Orc.png

The Orc can move up to 2 spaces diagonally.

Orcs are fearsome warriors who thirst for battle. They wear the ears of slain elves as necklaces and symbols of their rank.

Orc.png

The Death Knight can move up to 3 spaces in any one direction.

Death knights are undead commanders. Often mounted, they lead the legion of the undead into battle.

Death Knight.png

The Death Knight can move up to 3 spaces in any one direction.

Death knights are undead commanders. Often mounted, they lead the legion of the undead into battle.

Death Knight.png

The Dire Wolf can move 1 space horizontally or vertically, and then may move up to 2 spaces diagonally in the same direction as the horizontal or vertical movement. 

Dire wolves are known for relentlessly hunting their prey. It is said this is the reason they were chosen as the sigil for the exiled king.

Dire Wolf.png

The Dire Wolf can move 1 space horizontally or vertically, and then may move up to 2 spaces diagonally in the same direction as the horizontal or vertical movement. 

Dire wolves are known for relentlessly hunting their prey. It is said this is the reason they were chosen as the sigil for the exiled king.

Dire Wolf.png

The Dragon can move up to 3 spaces horizontally or vertically. The Dragon can fly (jump) over pieces.

 

Dragons are the most feared creatures throughout the kingdom. Their fire scorches land and melts flesh and stone.

Dragon.png

The Dragon can move up to 3 spaces horizontally or vertically. The Dragon can fly (jump) over pieces.

 

Dragons are the most feared creatures throughout the kingdom. Their fire scorches land and melts flesh and stone.

Dragon.png

The Ogre can move up to 3 spaces in any one direction, except backward (vertically or diagonally). The Ogre can’t be flown over and can’t be destroyed by a lesser piece. 

Ogres are dim witted, but monstrous creatures. They are easily influenced by the dark magic of the exiled king. 

Ogre.png

The Ogre can move up to 3 spaces in any one direction, except backward (vertically or diagonally). The Ogre can’t be flown over and can’t be destroyed by a lesser piece. 

Ogres are dim witted, but monstrous creatures. They are easily influenced by the dark magic of the exiled king. 

Ogre.png

The Lich can move any number of spaces in any one direction.

The lich is the exiled king’s most terrifying weapon. The lich is a blight upon the land and brings with him only death.

Lich.png

The Castle can’t move. If your Castle is destroyed, you lose the game.

The castle is the unholy fortress of the exiled king. If the castle is taken, all is lost.

Dark Castle.png
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